They are often even more accomplished blacksmiths than other dwarves, though their affinity for the Alrisen makes them pariahs in their community.Įlves tend to become more lupine in response to their normal affinity for the natural world, growing furred ears and long burning manes. ĭwarven ashenspawn are often taller than their natural kin, with beards filled with burning embers. Almost all have teeth of blackened steel, hinting at their ability to consume wood and metal the way one would eat a heavily charred steak.ĭragonborn are often changed in a way that conceals their ordinary color, their normal scales replaced with scales made of burning wood or glowing metal, and their horns become shiny chrome covered in a layer of soot. While many have a skin tone that one would expect from their race, others are coated in a thin layer of pale or dark ash. Many have eyes that glow red, orange, yellow, or blue, like the tip of a burning flame, and flare or dim in response to the ashenspawn’s emotions. While these flames are harmless and incapable of igniting other objects, they do lend an eerie cast to the appearance of an ashenspawn. Burning embers often drift gently from their skin, smoldering like a fire that recently burned out. If an individual goes untouched by the twisting magic of the Wolf’s gifts, then they still are unsafe, often siring or mothering children who are touched by the magic of the Hungering Flame.Īshenspawn are relatively uncommon and are often mistaken for tieflings, fire elementals, or even fiends by those unfamiliar with the Alrisen. Those who have made pacts with the Wolf may find themselves transformed and changed, with skin covered in burning embers and ashen wood, teeth elongated in a lupine visage, and limbs distorted in strange and eerie ways. The Ashen Wolf is a creature whose blessings and curses are often indistinguishable from one another. "slain or until the third dawn after it was summoned, when it disintegrates into ash.The Ashenspawn race from The Compendium of Forgotten Secrets. "hounds, with the oldest being destroyed if I make a 3rd one. "If the target is slain by this attack, it burns to ash and becomes a hell hound with the" , "a failed save, or half as much damage on a successful one." , The target must make a Wisdom saving throw, taking 6d10 fire damage on" , "I can spend 5 sorcery points to move to a point within 60ft and attack a target within" , "I ignore difficult terrain, and I can move through any space at least 6 inches wide" , "If I would inflict fire damage, I can inflict necrotic damage instead, and vice versa." , "make my AC 17 until the start of my next turn. "I can spend 1 sorcery point during my turn when I am below half my HP max to" , "When I reduce a creature to 0 HP with my Born of Ember class feature, I gain temp HP" , "I gain prepared spells at certain levels that do not count against my known spells" * $ /i ,ĭescription : "Active while below max HP" ,ĪddSubClass ( "sorcerer", "ashen lineage", ", "Ember Claws Scales" ] Name : "Compendium of Forgotten Secrets - Awakening" , Var iFileName = "Compendium of Forgotten Secrets - Awakening - Ashen Lineage.js"
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